Monday Brews – 3-9-15
It’s gonna be 48 degrees here in Wisconsin today so that’s pretty awesome. Also awesome is that the college basketball tournament is approaching. I love the tournament because the kids playing college basketball put so much heart into it compared to professional sports where it’s more about money. But this website isn’t for writing about sportsball.
So let’s see what Boards & Barley I’ve enjoyed over the last week:
NEW! Snake River Vienna Lager
My friend Jeremy brought these back from a recent trip out west and graciously shared them with us. It was a very enjoyable beer and was characteristic of Vienna Lagers. I’d love to visit the brewery someday. By the looks of their website they’ve got a great brewpub.
- Gray’s 56 Oatmeal Stout
- NEW! Oskar Blues Mama’s Little Yella Pils
- Revolution Anti-Hero IPA
- Homebrew – Rolling Dubbels
New Beer Count for 2015: 19
I had been wanting to play this game by Czech Games Edition for a while and was able to get it to the table at Board Game Night. Alchemists is like Clue except instead of having to figure out three things you need to figure out 8. And instead of having turns where you roll a 1 and move one space through the mansion you can do great stuff every turn. And instead of having the game end by someone making a lucky guess you play 6 rounds.
Alchemists was a ton of fun. The gameplay is great. The theme works really well. The deduction is intense. I lost badly but I seriously enjoyed the game. The only downsides for me were that there’s a pretty steep learning curve. The first play took us three hours. That included the time it took to teach, though. The bottom line was that I thoroughly enjoyed the game and I can’t wait to play Alchemists again.
- NEW! Robinson Crusoe – We got beat so badly that I’ll have to play again just so I can feature it as the BOARDS SPOTLIGHT without feeling like we played so poorly.
- Roll for the Galaxy
New Board Game Count for 2015: 14
Ziggurat is coming along nicely. I have been working on it feverishly so that I can have it ready for Protospiel-Milwaukee in April.
The problem that was mentioned about the game in it’s previous form was that if you weren’t building you were falling behind. And the first to build got the better bonuses so they could build better and faster and become a runaway leader. That was a bummer.
So I’ve come up with a new, more “Euro” system of playing this game. It will turn the game into more of a point-salad, “Feldian” type game, but those are the types of games I enjoy.
The solution I came up with changes the game slightly in that it is mildly less accessible since the learning curve is steeper. However, the game play should be much improved as there are more things to consider on each and every turn. The scoring conditions are also improved. In the previous version the win would all but be known when the game ended. I prefer that players not know who is going to win before the end of the game. This gives all players hope that they might somehow sneak out a victory. So I’ve changed it so that there are a lot more points counted at the end rather than during the game.
Overall I’m really excited about where this is going. I think there’s a lot of potential here. But ultimately, this game is a lot of fun to design.
So that’s what I’ve been up to. What Boards & Barley have you been enjoying?