Author Archives: edpmarriott
Monday Brews 10-20-14
I had meant to post a game design article last week but failed to find the time to write it. I’ll be posting that tomorrow instead. But today is Monday so it’s time to recap the Boards & Barley I’ve enjoyed over the last week.
The Barley:
BARLEY SPOTLIGHT: No spotlight this week.
- New Glarus Staghorn – An excellent local Oktoberfest
- Lift Bridge Hop Dish – A Minnesotan IPA of enjoyable character
- MKE Sasquash – Likely my last Pumpkin brew of the year
- Nobody Plays Brown (Homebrew) – My “Choke it down” Brown ale.
The Boards:
BOARDS SPOTLIGHT: Scoville + Unn
amed Expansion
I recently designed a small expansion module for Scoville. I plan to design two or three more such modules. But I had the privilege to test it the other night. It was a lot of fun to work on Scoville again. The module adds another layer to the spatial element of the game, which is already awesome. There were a few interesting things that came from it and I’m pleased with how well it worked. A little tweaking and I might have to send it to TMG!
Apparently I’ve been playing some games with my kids!
Designer’s Corner:
This coming weekend I will be attending Protospiel-Madison. I will have the Scoville expansion with me and I am rapidly working toward having another prototype with me as well. It’s not Quantum Orcas, so breath your collective sigh about that.
It’s a version of Armada Galactica that I think could have some potential. I still have a ways to go to get the prototype ready, but I think it could be a fun game.
I’m also excited to see numerous game designers at the convention. It’ll be nice to see what people are working on.

That’s it for the Monday Brews. What Boards & Barley have you been enjoying? Stay tuned tomorrow for a fresh game design article!
Monday Brews 10-13-14
Welcome back to Boards & Barley! It’s been a while since I posted and I blame it all on my kids. I’ve got three little rugrats and they often find ways to fill all of my “free” time. But I’m back today with a recap of the Boards & Barley that I’ve enjoyed over the past couple weeks.
Before that, however, I’d like to mention how awesome it’s been with having kegged beer. I put the kegs into my basement refrigerator and I now have cold beer on tap. I need to thank my neighbor once again for loaning me the equipment. I wouldn’t have been able to afford two kegs, regulator, gas lines, taps, and CO2 tank otherwise. If you want a beer on tap without having to pay $5 for it, head on over and I’ll pour you a cold one!
The Barley:
BARLEY SPOTLIGHT: Nobody Plays Brown – Homebrew
I brewed this “Northern Brewer Caribou Slobber” kit back in May and let it age (unintentionally) in my basement for four months. This was a kit that my older brother gave me as a Christmas present last year. It’s fun to get a beer kit as a Christmas present. So the other night with some friends over I took some glasses down to the basement fridge and filled them up from the tap. It wasn’t the best brown ale I’ve ever had, but I’m not disappointed to have 4 more gallons of it either.
- Boddington’s
- Baraboo Bonfire
- Left Hand 400 Pound Monkey
- Lake Louie Golden Booty
- Ommegang Abbey Ale
- Nobody Plays Brown (Homebrew – Brown Ale)
- You’ve Been Wheated (Homebrew – Hefeweizen)
- New Glarus Staghorn
- New Glarus Totally Naked
- Finch’s Fascist Pig
The Boards:
BOARDS SPOTLIGHT: Unpublished Prototypes
The Wealthy Lazeabouts by Jeremy Van Maanen can best be described as an auction game about bidding on who will win the auction. When I originally heard about that theme I cringed a little. It seemed boring. But we played the prototype the other night and other than a balance tweak and art upgrade I’d buy this game! It was highly enjoyable, provided for interesting choices, included a LARGE amount of player interaction, and was plain fun to play!
Super Ego by Adam Buckingham is all about Super Heroes who are more interested in glory and honor than in actually rescuing innocent victims. In the game you are one of those super heroes. During the game you’ll collect skill cards and use those skills to perform rescues and earn honor. Sometimes you may be able to earn honor that you can post on your timeline on your HeroBookFace account for all the other super heroes to see and envy. This game was full of intriguing choices, options to hose the other super heroes, options for revenge, and fun gameplay.
Both of these games were amazingly successful for their first playtests. If you are interested in playing either of them they’ll both be available to play at Protospiel-Madison in a few weeks.
- The Grand Illusion
- Ultimate Outburst
- Soon to be published Prototype: Fuse
- Camel Up
- 7 Wonders
- Madeira
- Spyrium
- Glass Road
Designer’s Corner:
After playing The Grand Illusion 4 times in the past two weeks I’ve decided that the game needs to be redesigned. With a theme of magic and illusion it really needs to have awesome magical elements in the game. With the players representing illusionists I want the gameplay to feel like you are being sneaky and pulling things over our heads. I want there to be magical elements, common tricks, and other things that are generally associated with magic and illusions. So I’m turning it into less of a card based game and more of a classic Euro game. Imagine being the magician and having a few assistants to help you gather the equipment you need, market the show you’ll put on, and help you practice. Also imagine the assistants utilizing magic to help you out. Your objective is to begin as a street performer and work your way up to performing a Grand Illusion in a theater. I’m excited about upgrading this design significantly. Since the mechanics of the old design worked I think I may utilize them with a different theme.
Also on the design front I designed an expansion for Scoville. It took about three hours to scheme up the design, create the art, and make 36 new cards. I’m super excited to try it out. Also, I have three other expansion ideas for the game that I’ll try to mock up before Protospiel-Madison. It was fun to work on Scoville again, but now I’m desperately wishing the real copies would arrive!



But you’ll also need some other equipment. The American Homebrewers Association has a nice run-down of the equipment you’ll need 




BOARDS SPOTLIGHT:
I have made a lot of progress with the prototype for The Grand Illusion. I’m on pace to have it playable for our group’s Board Game Night this week.