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GameHole Con 2015 in Madison
Ladies and gentlemen. It is time for the 3rd Gamehole Con! Taking place this weekend in Madison, WI, Gamehole Con is in it’s third year and has moved to a larger venue. It is located at the Exhibition Hall of the Alliant Energy Center. Here’s some info from their website that I’ve copied and pasted here:
Gamehole Con is the largest tabletop gaming convention in the upper Midwest.
Tabletop gamers from around the country gather each November in Madison, WI for this carnival of gaming. Gamehole Con is all about tabletop gaming and all the fun that goes with it. The convention features role-playing games, board games, fantasy and historical miniature gaming, and collectible card games. Gamehole Con is for the fantasy and adventure tabletop gaming enthusiast. Gamehole Con features the best guests in the industry, an unbelievable Dealer Hall and of course, lots and lots of gaming! If you are a tabletop gaming fan, do not miss Gamehole Con!
What is a Gamehole?
I’ll leave it to the Gamehole Con team to explain. Visit this link or read their explanation:
Now, you may find yourself asking, “What is a Gamehole?” or saying to yourself, “Ew. A Gamehole sounds yucky.” Well ladies and gentlemen; a Gamehole is simply a hole for gaming. It is a nod to the author that single-handedly created the genre of modern fantasy literature and thereby fantasy gaming – J.R.R. Tolkien.
As Tolkien so beautifully wrote at the very start of the transcendent Hobbit: “In a hole in the ground there lived a hobbit. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a hobbit-hole, and that means comfort.”
A Gamehole is a hole for gaming. Instead of Hobbits, it is filled with gamers, gaming, food, fellowship and fun. More specifically, the Gamehole is a longstanding group of Madison area gamers. We have been getting together for years playing our favorite games. We love virtually all tabletop games.
Why I’m Attending
I will be attending as a Game Master (GM). This year I have the great privilege to be running demos of my game, Scoville. I have seven demo sessions between Friday and Saturday. I’m really looking forward to meeting some great gamers and introducing them to Scoville.
If you are attending, come find my table and introduce yourself! It would be great to meet a bunch of you.
What does Gamehole Con Offer?
Gamehole Con offers an exhibitor hall with booths of game companies selling their games, fantasy RPG companies selling their wares, and more geeky goodness. The con also has a large gaming area with many GMs running games. Games are available the entire weekend! You can see what’s available on this listing.
The Con also has another embedded con called Crafter Con. This is hosted by The Game Crafter, print-on-demand service for gamers and game designers. They are a local business who have a great product. If you are a game designer, stop by the Crafter Con stuff and enjoy a good time.
There is also a great lineup of guests and artists being featured at Gamehole Con.
Overall it will be a great weekend of gaming and I recommend you stop by and check it out!
Scoville: Labs Now on Kickstarter!
The first expansion for Scoville is now live on Kickstarter! For $20 you can get the expansion. For $60 you can get the game and the expansion! But hurry, this campaign is only for 10 days and ends on August 21st!
The following information is from the Kickstarter campaign page…
What’s In The Box?
Scoville Labs is an expansion for Scoville. [the base game is required for play.] In the box you will find:
- 6 Player Labs for private pepper research.
- 9 Market Orders.
- 9 Recipes.
- Pepper Multiplier tokens.
- 6 More “Plant 1 Extra Pepper” tokens.
- 5 Phantom Peppers.
- 5 each Green, Orange, and Purple Peppers.
- 5 each Black, Brown, and White Peppers.
- 1 Rule Book
And there are stretch goals, so when the project receives enough funding then we’ll get more awesome stuff in the box! Go check out the campaign to learn more about the stretch goals.
What Makes It Special?

The laboratory workbench for the blue player.
Scoville: Labs is great because it gives players something they lacked in the base game: Control. Now that the competitors in the Scoville Chili Festival are allowed to do their own research they’ve all installed their own lab. The lab allows a player to plant and cross-breed peppers outside of the influence of other players. Now they can have more control over some of the peppers they will receive, and when they will receive them.
Using the 3 x 3 pepper lab players may plant a pepper in one of the pots each round. In subsequent rounds whenever a new pepper is planted it will immediately cross breed with the peppers directly adjacent to it. No one can mess with your lab, which means you have control over what you want to harvest from your lab.
I really like how the simple 3 x 3 personal lab can modify the game in such a fun and exciting way. I’m looking forward to seeing what you all think of it.
Plus, the expansion comes with more of those awesome peppers! So go check it out today! I’d love your support.
When you receive Scoville…
Hello Ladies and Gentlemen. With people posting pictures of their copies of Scoville on Twitter and Facebook I figured I should post something about Scoville. This has been an extremely fun ride from the start of the design process all the way through to this point. I can’t wait to start reading reviews and hearing what people think.
So today I have a few tips regarding the game and the components. I will also link to a different version of the cross-breeding chart for those who are more equation oriented.
Before we get into the tips, if you have received your copy, please go ahead and Tweet it, Facebook it, Instagram it, BGG it, or anything else. Let’s spread the word about Scoville and make it a big hit. (Disclaimer: if you don’t like it, please keep your mouth and social media shut. 🙂 Thanks!)
Components:
OCD vs. non-OCD: The board has pepper punch-outs so that the peppers can be “planted” and all line up perfectly. This is great for people who want things all orderly and such. HOWEVER, if you would prefer to be able to put the peppers on the board in any direction, then just don’t punch out the pepper punch outs.
Pepper Punch-outs: “Pepper Punch-outs” is not the name of an expansion I’m working on (though I suppose it could be!). These are the little cardboard pepper shaped pieces you can punch out of the board. I mention them because they come in really handy if you happen to run out on any specific color of pepper during the game. I recommend saving these little cardboard peppers in the box, just in case you need them.
Sleeve the Cards?: Some people sleeve cards for every single game they own. Others sleeve them for games with high-use cards. The cards in Scoville are what I would call “low-use.” The cards are only handled when obtaining them and scoring them at the end. Otherwise they just sit around. So I personally don’t feel they need to be sleeved. However, if you prefer them sleeved, check out this thread on BGG which can give some guidance about the right size of sleeves. The recipes are 44x67mm and the market cards are 51x51mm.
Gameplay:
One of the biggest issues I hear from new players is that the cross-breeding chart is too much to grok. So I made a new version that is simpler to read and lists the rules of thumb for cross-breeding. You can download the doc file from Board Game Geek. Or you can save this picture and print it:
That should help you out in case you don’t like the 10×10 grid version.
As I designed the game I struggled mightily about choosing the form of the cross breeding chart. This equation version was easy to read and put things succinctly. But the grid put every breeding combo right in front of you. So I went with the grid. If you prefer this equation version, please let me know.
Beginner Tips
Bonus Plaques and Market Orders: Recipes are mighty appealing, and they should be. But don’t count out the bonus award plaques from the town mayor. Also, don’t neglect the market orders. Many of the afternoon orders are worth 4 points. So if you can get a few of those they really add up.
Bonus Abilities: These are worth 4 points each if unused, but I recommend using them. They can be used to create a huge advantage in the game. One way I like to use them is to gain multiple phantom peppers at a time while preventing all other players from getting any. Plus, the game is meant to be played for fun and I believe it is fun to use those special abilities.
Block other Players: I love how you can block other players from spots on the field. Use this to your advantage. Plant a good combo in a spot only you can reach and then end your turn there even if you’ve only moved one or two spots. This can induce frustration from the other players, which can be fun.
Thanks so much for your interest in Scoville. I believe copies will be moving to retailers and online stores in the very near future. If any of you have issues with your components in your copy, please let me or Tasty Minstrel Games know right away. And if you enjoy the game, feel free to rate it a 10 on BoardGameGeek.com!