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Monday Brews – 3-17-14

Happy St. Patrick’s Day! Did you know that Saint Patrick is the patron saint of engineers? I am an engineer and at the engineering school I attended they always made a really big deal out of St. Patrick’s day. The school president would wander from classroom to classroom and cut the ties off of the professors. If your professor got his/her tie cut off, then class was over! It was a little strange, but the students always liked it.

Anyway, who is going to celebrate with a Guinness tonight? Well, if you do, enjoy one for me too! I’ll be at home working on getting Brooklyn Bridge ready for Protospiel-Milwaukee. More on that below.

Let’s recap the Boards & Barley I enjoyed last week…

The Barley:

BARLEY SPOTLIGHT: 4 Brothers Sibling Rivalry

At my local grocery store I noticed this new brand and chatted with the fine elderly gentlemen that runs the beer portion of the store. It is a Wisconsin beer company and they make “blended” beer. For example, the Sibling Rivalry is a blend of an Amber, a Red, and a Brown ale. But don’t worry, if you drink one it still only counts as consuming one beer! I thought it was actually quite tasty. My initial worry was that they must be bad at making good beer and so they figured they would blend it because then no one would know whether it was good or not. But at a recent game night someone mentioned that three bad beers can’t be blended to make a good beer. And I thought it was a good beer, so they must be good at making beer. If you see this or their other three styles at your local store, give it a shot!

  • NEW! Tommyknocker Cocoa Porter Winter Ale: I enjoyed this cocoa porter from a brewery that I had not previously heard of. They have a few others varieties I’d like to sample.
  • Breckenridge Vanilla Porter
  • New Glarus Wisconsin Belgian Red
  • NEW! Tyranena Down ‘n’ Dirty: This was a very enjoyable chocolate oatmeal stout that was neither too heavy on chocolate nor oatmeal. I’d enjoy another one.

The Boards:

The ugly first prototype.

BOARDS SPOTLIGHT: Brooklyn Bridge

I finally got Playtest #1 out of the way. That’s always a huge barrier and it has been vanquished.

Brooklyn Bridge is a time-based worker placement/resource management game about building the Brooklyn Bridge. In the game you have a small crew of workers that will need to collect and use resources to build the bridge. The crew that contributes the most to completing the bridge will be the winner.

The design is currently set for 2-5 players. It took my friend Adam and I 2.5 hours for the first playtest. That is much longer than I anticipate a final version to take since we were discussing a ton of things and playing relatively slowly. The bottom line, though, from playtest #1 was that the game worked, nothing seemed broken, it included some very interesting choices, and it seemed fun. So I am VERY pleased with how it went.

  • Dungeon Roll x3
  • Forbidden Island x3: This is not a new game to me, but it was new to my kids (ages 4 and 2). I thought I would see if they liked it and they totally did. They kept asking me to play “the island game” with them. The strange part is that we won all three games that we played. That almost never happens! I’m just glad they enjoyed it and I hope it serves as a gateway to get them playing some more awesome games.
  • NEW! Curling: Jeremy, the maker of the crokinole board and guest post writer from last week also made a curling board. You can check out a picture of it in my tweet here. It was a ton of fun to play even though it took a while to figure out how hard to slide the discs. It will be even more fun when we get good at it.
  • Crokinole
  • Robo Rally (8 players)
  • Kingdom Builder (8 players)
  • NEW! Tessen: While I had previously played a demo copy, taught by the designers Chris and Suzanne Zinsli, this was my first play of my final production copy. This game is really enjoyable, fast-paced, and fun. I beat my sister in three straight games.
  • Tip the Cows: If you have ever played Pass the Pigs, then you know how to play Tip the Cows. It’s basically the same game but with cows instead of pigs. It’s a fun little press your luck game where you get to roll cute animals.

Designer’s Corner:

So Brooklyn Bridge Playtest #1 went well… what’s next? I have already redesigned and made a second prototype board based on the results from the first playtest. Normally I don’t like to change things until it has been played a bunch, but due to the weight of this game and the obviousness of some of the necessary changes I don’t see any reason why I should postpone integrating the changes.

I am very excited about this game and I’m hoping to test it two more times this week so I can tune it a bit before Protospiel-Milwaukee. I think it has a lot of potential and I can’t wait to get it in front of more players!

Horizontal RuleSo those are the Boards & Barley I enjoyed last week. What did you enjoy? Did you play anything for the first time? Any new brews?

Monday Brews 3-10-14

At Protospiel-Milwaukee your dreams can come true! (Photo from protospiel-milwaukee.org)

As we start another week it is great to know that the weather will be warming soon, the grass will reappear, and we will all be able to spend more time outside. The downside is that often means less gaming. The upside is that it means more grilling and drinking beer, which is awesome on a warm summer day. I can almost smell some brats sizzling right now.

Alas, there is still over a foot of snow in my yard and I’m still cold. Fortunately it’s almost “Game Design Season!”

What is Game Design Season? Well, for me it is book-ended by Protospiel-Milwaukee in March and September. But doesn’t game design happen year round? Certainly. I work on game designs throughout the year. But from March to September I am presented with more awesome opportunities like Protospiel and GenCon. It is those opportunities, and the awesome people who attend them, that really make it Game Design Season for me.

So Protospiel-Milwaukee is a couple weeks away and I’m in hurry-up mode trying to get a few games/expansions prototyped and playtested. Designer feedback at those types of conventions is some of the most valuable feedback you can get. I’ll be attending Protospiel-Milwaukee and I hope to see you there.

Now let’s get to the Boards & Barley that I enjoyed last week…

The Barley:

BARLEY SPOTLIGHT: Capital Maibock

Nothing makes it seem more like Spring is right around the corner than enjoying a Maibock! Well, maybe daylight savings or March Madness, but you get the idea. Capital Brewery, in my own city, produces a very enjoyable Maibock.

I had my first Maibock of the year while chatting with a Level 1 friend about game design. I was sharing with him my ideas for Brooklyn Bridge. It was an enjoyable conversation with an enjoyable spring beer… as it was snowing.

  • Capital Amber
  • NEW! Dogfish Head Indian Brown Ale: My friends know that I’m not a huge fan of hoppy beers. But they recommended this one to me because it wasn’t too hoppy. I agreed and I quite enjoyed this beer, from a company known for being hop-forward.
  • North Coast Brother Thelonius
  • Fleming’s Scotch Ale (Homebrew)

The Boards:

BOARDS SPOTLIGHT: Tokaido (Antoine Bauza)

So beautiful. I wish I had a poster of this box cover!

So beautiful. I wish I had a poster of this box cover!

I finally had the chance to play Tokaido. While the game isn’t the best game I’ve ever played, I would say that it definitely was enjoyable. The idea of taking a journey through the mountains and trying to maximize your points while others are taking the spots you wanted seems to work really well. The game is simple enough yet presents interesting enough decisions.

But the real “selling point” for me is the artwork. Everything about the game looks good. It has a very clean look with well defined artwork. The cards are beautiful, the money looks great, the board looks nice and the box cover blows me away. I’d play it again just to see all the amazing art one more time.

  • Dungeon Roll x4
  • Crokinole x3
  • Backyard Astronaut: This is not a published game… yet. It is a friend’s design that is awesome and enjoyable. It is a tile based game where you are building a rocket from scraps found in a junkyard. Community scoring conditions guide your decisions in this 2-5 player game. I am looking forward to playing it again at Protospiel-Milwaukee!

Designer’s Corner:

I currently have two active projects that I am trying to get ready for Protospiel-Milwaukee. One of them is the oft-mentioned Brooklyn Bridge and the other is a possible expansion for a different game with which I am associated. I won’t say anything about the latter, but the former is coming along nicely. I almost have a prototype completed and I think I should be able to get in Playtest #1 this week! Hopefully it will work and not seem totally broken.

So if you are going to Protospiel-Milwaukee you’ll be one of the first to see/play either of those projects! I hope you can join me there.

Horizontal Rule

So those are the Boards & Barley that I enjoyed last week. What did you enjoy? Play or drink anything new that was really awesome?

Monday Brews: 3-3-14

It’s awesome that March is here! It’s not awesome that it was -7 degrees this morning. Anyone else ready for warmer weather?

It’s Monday, which means it’s time to recap the Boards & Barley that I enjoyed last week. Let’s start with the Barley

The Barley:

BARLEY SPOTLIGHT: Breckenridge Vanilla Porter

The Vanilla Porter from Breckenridge Brewery is my favorite vanilla beer. It has a great smooth and subtle vanilla flavor that adds a great layer of sweetness to the porter. I like to drink it as a slightly warmer temperature to help bring out even more vanilla. This is a highly enjoyable brew that I plan to enjoy again sometime before Winter is over.

THE BOARDS:

BOARDS SPOTLIGHT: Crokinole

My friend Jeremy, the same one mentioned above, made his own Crokinole board. (I am hoping to have him write a guest post about his process). He finished up his “test board” the other night and so we played it a bunch during our board game night. It’s just a lot of fun to play, especially when you can make a board rather than paying over $100 for one!

  • NEW! Il Vecchio: My friend Adam got this one to the table. It felt and looked and played very Euro-y, which is good for our group. Most of the time I didn’t have a good idea of why I was doing anything. I think the other guys felt that way early on as well. I snagged a 10 and 8 point location in one of the provinces and that helped propel me to victory in a tight game. We were all separated by 10 points total. It was one of those games where I wanted to play again right away so that I could do things a lot better.

Designer’s Corner:

I have been working on Brooklyn Bridge for some time now and it is like a big puzzle. There are some gameplay elements that are currently not fitting together. So I am toying with a few ideas to get them to work while not sacrificing fun or theme. I am still hoping to have this ready for Protospiel-Milwaukee later this month.

My current objective with the design is to put together a prototype and start solo playtesting it. That should help me find out how the gameplay elements will really fit together. I think I can put together a board and an objectives deck tonight. I may have to have an impromptu game night at some point this week to get my Level 1 playtesters to try it out.

Horizontal Rule

So those are the Boards & Barley I enjoyed last week. What beer and board games did you enjoy?

Monday Brews 2-24-14

Wow! The Kickstarter campaign is over and I can get back to life as normal. I may write an article about it in the next few days, but today we have the standard Monday Brews for you.

So let’s check out the Boards & Barley I enjoyed in the last week…

The Barley:

BARLEY SPOTLIGHT: Cave Creek Chili Beer

In order to celebrate the completion of the Scoville Kickstarter campaign I thought it would be fun to try a chili beer. There is a local store where I had seen one before so I stopped there on Friday. Thankfully they had one left. So at midnight when the campaign ended a few friends shared the bottle with me and we all sampled the chili beer. Here’s my review: yuck!

But at least we celebrated with an appropriate beer! Here are the other Barleys I enjoyed:

The Boards:

Scoville Farmer Meeple Awesomeness! Pink not included.

Scoville Farmer Meeple Awesomeness! Pink not included.

BOARDS SPOTLIGHT: Scoville (Again!)

After the campaign ended at midnight three of us played a game of Scoville. I struggled and fought all game long and didn’t seem to be doing too well. But in the end I did just well enough to win by 1 point!

It was a light gaming week. But those are four enjoyable games!

Designer’s Corner:

It’s time to put Brooklyn Bridge together. That’s all. I’ll let you know how that comes along.

***

So those are the Boards & Barley I enjoyed in the last week. What did you enjoy???

Monday Brews 2-17-14

Hi everyone! Thanks for visiting. Before we get to the Monday Brews I wanted to take this opportunity to once again point out that Scoville is on Kickstarter. The campaign ends on Friday and is flying it’s way to the last stretch goal. At $80,000 Tasty Minstrel Games will put pepper shaped components into the game instead of cube-based components. Here’s an example of how much more awesome things will look when we hit that goal with your help:

Wow! Those peppers really spice up the art!

So go check out my game on Kickstarter! Thanks!

Okay. Now to the Monday Brews. I realized that I was getting a little monotonous with my descriptions of beers that I’ve had numerous times. So I’m changing up the way I do the Monday Brews articles a little bit. Instead of writing out a little blurb for each beer and each game I’m going to feature one of each and simply list the rest unless it was new to me, in which case I’ll write a little one-liner type thing. This saves all of us time since you don’t have to read the same boring descriptions each week and I don’t have to type them.

So let’s check out the Boards & Barley that I enjoyed this past week…

The Barley:

I thought it was a weird spelling of “Sudoku” at first.

BARLEY SPOTLIGHT: Toppling Goliath Pseudo Sue Pale Ale

I’ve found I am starting to enjoy Pale Ale’s more and more recently. Typically they are where I draw the line for hops in my beers. This one was fairly hoppy, coming in at 50 IBUs. Fortunately it didn’t have a lingering bitter aftertaste that is common among IPAs and more potent Pale Ales. So I enjoyed this one.

The Boards:

BOARDS SPOTLIGHT: Scoville

A near-endgame field condition from a recent 6 player game of Scoville.

A near-endgame field condition from a recent 6 player game of Scoville. (Prototype copy)

I was honored at a recent game night when people requested to play Scoville. I had my copy along to show some people the awesome artwork, but I wasn’t expecting to play it. But we got in a tight 6 player game. I was able to pull out the victory with a big final move to get a 24 point recipe.

My favorite thing about Scoville is how the map (planting/harvesting) mechanic works. There are so many interesting decisions of which pepper to plant, where to plant it, and which direction to move your meeple when harvesting. I can’t wait to play it again!

If anyone has any questions about Scoville, please let me know by posting a comment at the bottom of this blog post. Thanks so much!

And here are the other games I played this past week, including two new games.

Designer’s Corner:

As you can imagine I’ve been spending quite a bit of my time focused on the Scoville Kickstarter campaign. That means I haven’t really been doing too much with my current game designs. This was an interesting game in that it plays quickly and there is a fair amount of strategy, but it definitely takes more than 8 minutes.

The one game I have been doing some work on is Brooklyn Bridge. One thing that was pointed out to me was that the worker placement locations will have to change based on player number. It seems like such an obvious thing when I think about the design, but it was something that I just hadn’t thought of. So I can use that information to start to put together a prototype where it will work with anywhere from 2-5 players. That’s what is currently in my design queue.

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So those are the Boards & Barley that I’ve been enjoying. What have you been enjoying?