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Scoville: Labs Now on Kickstarter!

The first expansion for Scoville is now live on Kickstarter! For $20 you can get the expansion. For $60 you can get the game and the expansion! But hurry, this campaign is only for 10 days and ends on August 21st!

The following information is from the Kickstarter campaign page

What’s In The Box?

Scoville Labs is an expansion for Scoville. [the base game is required for play.]  In the box you will find:

  • 6 Player Labs for private pepper research.
  • 9 Market Orders.
  • 9 Recipes.
  • Pepper Multiplier tokens.
  • 6 More “Plant 1 Extra Pepper” tokens.
  • 5 Phantom Peppers.
  • 5 each Green, Orange, and Purple Peppers.
  • 5 each Black, Brown, and White Peppers.
  • 1 Rule Book

And there are stretch goals, so when the project receives enough funding then we’ll get more awesome stuff in the box! Go check out the campaign to learn more about the stretch goals.

What Makes It Special?

The laboratory workbench for the blue player.

The laboratory workbench for the blue player.

Scoville: Labs is great because it gives players something they lacked in the base game: Control. Now that the competitors in the Scoville Chili Festival are allowed to do their own research they’ve all installed their own lab. The lab allows a player to plant and cross-breed peppers outside of the influence of other players. Now they can have more control over some of the peppers they will receive, and when they will receive them.

Using the 3 x 3 pepper lab players may plant a pepper in one of the pots each round. In subsequent rounds whenever a new pepper is planted it will immediately cross breed with the peppers directly adjacent to it. No one can mess with your lab, which means you have control over what you want to harvest from your lab.

I really like how the simple 3 x 3 personal lab can modify the game in such a fun and exciting way. I’m looking forward to seeing what you all think of it.

Plus, the expansion comes with more of those awesome peppers! So go check it out today! I’d love your support.

Gen Con 2015 Recap With Pictures

Well I am recovered from Gen Con week. Gen Con is always amazing. It’s huge and full of all sorts of different experiences but I think our group had a great Gen Con. One of our focuses this year was sitting down for more demos in the exhibit hall. The tables always seem to fill up, especially Friday and Saturday, so on Thursday we tried to do a bunch of demos. I think we did pretty well with our goal.

What follows is my day by day recap of Gen Con 2015 with pictures…

Thursday

We arrived in Indy around noon, grabbed a quick lunch at Yats, and then headed right to the exhibit hall where we hunted down demos. Here are the pictures worth sharing from Thursday.

Game Demo #1: Medieval Academy

Game Demo #1: Medieval Academy

Game Demo #2: Royals

Game Demo #2: Royals

Pseudo Game Demo #3: Giant Flick 'em Up

Pseudo Game Demo #3: Giant Flick ’em Up

Game Demo #4: Ultimate Warriorz (played while others were demoing something else)

Game Demo #4: Ultimate Warriorz (played while others were demoing something else)

TMG Booth Banner. Check out the awesome game they've got on their table!

TMG Booth Banner. Check out the awesome game they’ve got on their table!

This Bad Beets guy was constantly roaming the exhibit hall. Pretty sweet.

This Bad Beets guy was constantly roaming the exhibit hall. Pretty sweet.

Saw this chrome-tastic Shelby Cobra (likely a replica) at our hotel.

Saw this chrome-tastic Shelby Cobra (likely a replica) at our hotel.

My new friend. Hello Rhino Hero! I got the awesom cape too, but there are no pictures of me wearing it.

My new friend. Hello Rhino Hero! I got the awesome cape too, but there are no pictures of me wearing it.

Friday

The next morning we wanted to get to the exhibit hall first thing to try and snag a copy of Mysterium. We failed miserably. They only had 100 per day but we were close enough to the front that we thought we had a chance. Here are Friday’s pictures:

A lot of people were waiting for the exhibit hall to open.

A lot of people were waiting for the exhibit hall to open.

This dude is pretty sweet.

This dude is pretty sweet.

This guy looks slightly more fierce than the boss monster.

This guy looks slightly more fierce than the boss monster.

Demo of New Bedford from Dice Hate Me games and Greater Than Games. Looks awesome!

Demo of New Bedford from Dice Hate Me games and Greater Than Games. Looks awesome!

Patrick Rothfuss signing stuff.

Patrick Rothfuss signing stuff.

This thing was

This thing was “fully functional.” It could move and beep and stuff.

Elysium was one of our groups favorite games of the con.  Really interesting gameplay here.

Elysium was one of our groups favorite games of the con. Really interesting gameplay here.

Rhino Hero was also a good pickup for me. I love the tower building mechanic but I'll probably remove the

Rhino Hero was also a good pickup for me. I love the tower building mechanic but I’ll probably remove the “lose a turn” cards.

Our group enjoying the Rathskellar with live music and a hopping crowd.

Our group enjoying the Rathskellar with live music and a hopping crowd.

Saw this cool brick head on the way back from the Rathskellar.

Saw this cool brick head on the way back from the Rathskellar.

We played a round of Flick 'em Up in our hotel room. It's a lot of fun.

We played a round of Flick ’em Up in our hotel room. It’s a lot of fun.

I got to play Codenames with a bunch of awesome game designers in the open hall around midnight. Our team won. It's a clever game design and was a ton of fun.

I got to play Codenames with a bunch of awesome game designers in the open hall around midnight. Our team won. It’s a clever game design and was a ton of fun.

To end Friday I was able to get my game design, Ziggurat, on the table. The honorable Adam McIver, Kerry Rundle, and J. Alex Kevern were excellent playtesters.

To end Friday I was able to get my game design, Ziggurat, on the table. The honorable Adam McIver, Kerry Rundle, J. Alex Kevern and T.C. Petty III were excellent playtesters.

Saturday

Saturday was our last day so we tried to make the most of it. Here are Saturday’s pictures:

Game Deme: Nautilus Industries. This game was really solid and fun. There are a lot fo ways to mess up your opponents and plan ahead. Recommended.

Game Deme: Nautilus Industries. This game was really solid and fun. There are a lot fo ways to mess up your opponents and plan ahead. Recommended.

We got in on a Mysterium demo. The art is beautiful. The gameplay is fun. I'm looking forward to our group obtaining a copy.

We got in on a Mysterium demo. The art is beautiful. The gameplay is fun. I’m looking forward to our group obtaining a copy.

This squirrel costume was awesome! I love squirrels for some odd reason.

This squirrel costume was awesome! I love squirrels for some odd reason.

I met Antoine Bauza (designer of 7 Wonders, Takenoko, Tokaido, Samurai Spirit and more) and he signed my box for me!

I met Antoine Bauza (designer of 7 Wonders, Takenoko, Tokaido, Samurai Spirit and more) and he signed my box for me!

It's a Gen Con tradition to take pictures of cool cars. I've seen a Ferrari at every Gen Con!

It’s a Gen Con tradition to take pictures of cool cars. I’ve seen a Ferrari at every Gen Con!

But I'd never seen a McLaren before! That thing is so awesome!

But I’d never seen a McLaren before! That thing is so awesome!

Jeremy picked up Thunder Alley for $40  at the Cool Stuff Ding and Dent booth. We got in a lap after dinner. This game is a lot of fun and the movement mechanics make it enjoyable!

Jeremy picked up Thunder Alley for $40 at the Cool Stuff Ding and Dent booth. We got in a lap after dinner. This game is a lot of fun and the movement mechanics make it enjoyable!

Before calling it a night we played the Duel at Hotcreek scenario of Flick 'em Up. The good guys lost but we had a good time.

Before calling it a night we played the Duel at Hotcreek scenario of Flick ’em Up. The good guys lost but we had a good time.

The box cover looks fantastic!

The box cover looks fantastic!

Mark had captured this sweet cookie monster costume and shared the picture with me and now I'm sharing it with you.

Mark had captured this sweet cookie monster costume and shared the picture with me and now I’m sharing it with you.

My

My “Gen Con Haul.” I wish I had snagged a copy of Artifacts, Inc. by Red Raven Games.

My purchase of the con was Francis Drake. I’ve been wanting it for two years but never pulled the trigger due to the $80 price. But I found it for $45 at a booth and snagged it up! I’ve also looking forward to both the Imperial Settlers expansion and the Five Tribes expansion. Those are two of my recent favorite games. I got Nations, Akrotiri, Tokaido, and Escape in the Math Trade. So I didn’t really buy that much this year. Maybe next year! Thanks for checking out my recap.

Game Design Starter Kit

My Game Creation Process

Move beyond the Concept phase!

One of the barriers to game design is a lack of components. If you had blank cards sitting around, you would be more likely to start designing a card game. If you had some dice, you might design a dice game. The point is that if you had game design components available to you, then you are much more likely to move your game designs from the Concept phase to the Prototype/Playtesting phase.

Today I am listing some of the items that I find most useful in putting together a prototype. The hope is that you can find what you need to move your game design along.

Getting to the playtesting phase is often the biggest hurdle, but it’s the critical step in determining if your game design has any potential.

Before I get to my recommendations, which are brief, I want to remind you of the series I wrote about sourcing game design components. These articles are much more thorough:

So check those out and then come back here for the basics to get you from the concept phase to the playtesting phase of your game designs.

Here is my checklist of excellent items to have in case you are ready to move from concept to prototype. To make it easier for you I have provided two lists, one for Amazon, and one for EAI Education (my preferred source). This way you can choose one and buy everything you need from one place.

Amazon:

EAI Education:

With cards, dice, meeples, and cubes you are basically ready to roll out your game design prototype. Of course there are other things that you may want, but as for a Game Design Starter Kit I recommend these four items very highly! Please let me know if you have any questions.

Monday Brews – 3-30-15

Welcome back to Boards and Barley. It’s been 20 days since I last posted anything. Why? Because board gaming stuff is a hobby and not a job (Though if that changed it would be pretty sweet). I love blogging about board game stuff, but when things get really busy this hobby falls to the back seat before anything else. Never-the-less, I’m going to adjust my schedule so that I can continue blogging and sharing tips about homebrewing and designing board games.

One of the first things I want to do is to renovate (i.e., create) a Game Design Page that compiles all of my articles about the game design process. I’ve posted stuff about game design from concept to publication and I think having all that in one place would be really useful.

I also want to start a regular Tuesday article about beer that focuses on a Beer of the Week. I like to try as many new beers as I can and I’d like to share my thoughts about the beer and its style with you.

Another thing that I’ve missed doing are the “Design Me” game design exercises. These are relatively easy to post so I think I’ll try to get back into those. Plus, they are very beneficial for game designers as they help flex your game design muscle.

But today is Monday so let’s check out the Boards & Barley I’ve been enjoying!

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The Barley

BARLEY SPOTLIGHT:
NEW! Ale Asylum HuMMMane India Brown Ale

I bought a six pack of this brew at my FLBS (Favorite local beer store) because they were giving away samples and because the proceeds would go to support the local Honor Flight. For those not aware of the Honor Flight program, it is a program that takes war veterans to Washington DC to visit their respective war memorials. Then there are usually nice crowds to welcome the war heroes back home when their airplane lands. With a father who was in the military and with a brother who has served tours of duty in places I would never want to go I am very happy to support the military whenever possible, and the honor flights are a great way to do so.

New Beer Count for 2015: 22

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The Boards

My sister beat me and become the Harbour Master!

My sister beat me and become the Harbour Master!

BOARDS SPOTLIGHT:
NEW! Harbour

There is a lot of game in this little box. In Harbour players try to manage their resources, ship goods, and buy buildings. There are a lot of interesting decisions to be made while hoping your opponents don’t modify the market and sweep the rug out from under your feet. I’m glad I backed this Tasty Minstrel Games project on Kickstarter.

  • Scoville
  • NEW! Fidelitas I thought this game was pretty clever. I played a 2 player game and I enjoyed it. Playing it a second time will be even better know that I have a better idea of how the game is played and what combos exist.
  • Crokinole
  • Concordia (Half of a game)
  • Dungeon Roll
  • Ticket to Ride
  • Ziggurat Playtest

New Board Game Count for 2015: 15

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So those are the Boards & Barley that I’ve been enjoying. What have you been enjoying?

Monday Brews – 3-2-15

It’s been two weeks since I posted anything. Yikes. Life is busy when you have three kids. But no excuses. I have four articles in draft form that i just need to polish off. Hopefully that will happen soon.

But today is Monday, the day we celebrate the awesome Boards & Barley we’ve been enjoying over the past week or so. I’ve played some good stuff lately and even had an enjoyable IPA. So let’s start, as usual, with the Barley…

The Barley

That dude is freaky, but the brew is good!

BARLEY SPOTLIGHT:
NEW! Revolution Anti-Hero IPA

My friend Mark from Chicagoland brought this over when they visited a couple weekends ago. I have been trying to become more of an IPA drinker to mild success. This IPA, however, has a very nice and subtle sweetness to it that makes it more enjoyable for me. Thanks, Mark, for bringing it over!

  • Homebrew – Rolling Dubbels Belgian Dubbel
  • NEW! Valkyrie Big Swede Swedish Style Imperial Stout
  • NEW! Lumberyard Flagstaff IPA
  • NEW! Lakefront New Grist Sorghum Beer
  • Tyranena Sheep Shagger Scotch Ale
  • New Glarus Cabin Fever Honey Bock
  • Lagunitas Sucks Brown Shugga Substitute

New Beer Count for 2015: 17

The Boards

Better than Race for the Galaxy, imho.

BOARDS SPOTLIGHT:
NEW! Roll for the Galaxy

I picked this up at my FLGS (Favorite Local Game Store) when I was demoing Scoville. I’ve always like Race for the Galaxy but I’m not sure I’ve ever totally understood it. There are so many icons and it’s not totally straight forward to me. Roll for the Galaxy is much more streamlined and understandable. I love how they incorporated the dice for choosing and completing actions. The dichotomy of developments versus worlds is much more clear than in Race. Overall I thought this was great and I imagine it will be hitting the table quite a bit!

  • NEW! Terra Mystica – Whoa… there’s A LOT of game here. This is a very good and enjoyable Euro game where you can’t ever do as much as you want but you can still feel good about what you can accomplish. It takes a long time to play but I enjoyed it enough to want to play again.
  • Scoville
  • Mutiny Playtest
  • Imperial Settlers
  • NEW! Cinque Terre – I got this in a local Math Trade and played a 2p game. It’s pretty fun, very colorful, and I’d like to play with more than 2.
  • NEW! Among the Stars – This is much better than I expected. This was also a 2p play so I’d like to try it with more, but I really enjoyed it. Plus, there are already a bunch of expansions so it’s got a lot of replayability.
  • Wits and Wagers
  • Sushi Go
  • Camel Up
  • Unpublished Prototype – Nuke it from Orbit

New Board Game Count for 2015: 12