Happy Monday everyone. I hope all of you that attended PAX East of the Gathering of Friends had a great time. I attended neither, babysat Saturday evening, and played one game all weekend. But that’s okay.
Today is Monday so I present you with me recap of the Boards & Barley I enjoyed last week:
BARLEY SPOTLIGHT: Wisconsin Brewing Co. Porter
I enjoyed this Porter at a dinner on Sunday evening with my wife for her birthday. The Porter is from the still new Wisconsin Brewing Co. I found it to be a very nice porter with characteristics one would expect from a porter. I would drink it again as it was easy to drink and enjoyable to taste.
They recently brewed a coffee porter that is only available on tap. I would definitely like to try it since I enjoy coffee flavored/infused brews.
- NEW! Founder’s Porter – I enjoyed this porter during Board Game Night. Not too much to say about it. It was decent.
- NEW! Saint Francis Gluttony – From a Milwaukee brewery that names their beers after the seven deadly sins. This was their Maibock. It was okay. I found it a little too sweet and not “Spring” enough.
- NEW! Penn Pilsner – It’s been a while since I had a straight up pilsner. This tasted like a pilsner, smelled like a pilsner, and was pilsner through and through. Yet I enjoyed it.
- Central Waters Mudpuppy Porter
- New Glarus Spotted Cow
BOARDS SPOTLIGHT: Eminent Domain
Eminent Domain has become my favorite deck builder. That’s probably due to the deck building portion being subtle. There are planets to colonize or attack. There are new planets to survey. There are new for of research to develop. There are so many awesome elements in Eminent Domain that the deck building portion is somewhat of a side thought. But that’s not to say you don’t need to consider how you build your deck.
For those who are sick of Dominion and don’t like the theme of Trains, I highly recommend Eminent Domain!
- Unpublished Prototype
- Dungeon Roll
The only design efforts I completed last week were from the Design Me article where I designed a new tile placement via dexterity game called ManHunt.
This week I hope to compile and balance the abilities in Brooklyn Bridge as well as make some modifications to how the Tower is built. These will make the game more “Euro” in style, which I am fine with.
I also have the necessary components to prototype Manhunt, which I just might do.
So those are the Boards, Barley, and Design Efforts I enjoyed last week. What did you enjoy?